Dusk of Aresia
Character Tag Information
You will find tags underneath the names of characters and items describing certain things about them. This page will describe every tag and their purpose as some require an explanation.
- Active – This tag tells you that the character is not settled down in a permanent location for an extended period.
Examples: adventurers, traveling merchants, nomads, and missionaries
Note: A character who arrives at a location with the intention of staying is marked as “inactive”. Those who have the intention of leaving eventually will remain active no matter the duration of their stay.
- Inactive – This tag refers to a person who is currently stationary in one location for an extended period of time, and is usually found there.
Examples: shop keep, town guard, and kings
Note: People, such as kings, can sometime be found traveling for a short while, but the inactive tag will remain unless the character has the intention of continuous travel or will be vacant from their domain for longer than twenty days
- Alive – Referring to any human, creature, undead, or entity still animate. (If the entity in question is exhibiting signs of activity, they should be considered alive.)
- Dead – Referring to any deceased humans, creatures, or entities, and also referring to hollowed undeads.
- Undead – Any character or creature classified as undead must bear the undead curse, not to be confused with “Living Dead”.
- Living Dead – Refers to any creature that is considered dead, but is currently active via magic or other forms of bodily manipulation.
Note: This tag will be removed and replaced with “Dead” once they have been eliminated.
- Hollow – Refers to an undead who has died, and is classified as a “Living Dead” until slain.
- Odra- Anything that pertains directly to the continent of Odra.
- Population – This is used when referring to a group of entities that are considered somewhat homogeneous in physical likeness.
Examples: The Flock
- Unmet – This tag refers to any people that are known to exist or to have existed, but have never been interacted with by the players.
Note: Deceased people who are told about through story or read about in books are considered unmet.
- Antagonist – Any entity that is hostile to one or more of the party members
- Monster – Entities that are considered monsters by the general populace
- Legend – Stories passed down through the ages, telling of humanity’s greatest triumphs, creations, and tragedies. Most, if not all legends are passed down orally, then written down much later. As such, legends can be biased or unfinished, and many times both.